Well, when you think of it, creating a web startup these days has two requirements: a good idea and some coding knowledge. It’s no wonder, then, that Paul Preece, the creator of vastly popular web Flash-based game Desktop Tower Defense decided to quit his job and commit full-time to online games development. He’s working together with David Scott; the designer of FlashElementTD, which is yet another DTD-style game.
For a short history of DTD and the success of Paul Preece’s version of the game, read the great article at GigaOM. Suffice to say that Preece is earning a monthly $5000 just from the ads around the game, which is not bad concerning that it’s, for the most part, a passive income.
Why is this game so successful? Well, suffice to say that I’m afraid to click the link, because the grip it had on me for a couple of days was somewhere between I’ll-lose-my-job-if-I-don’t-stop-playing and Do-I-even-have-a-job-anymore?-do-I-even-care?. On the good side, I did come to level 80 in the 100 level challenge, which is when things become nightmarishly hard.
For now, the two freshly-baked entrepreneurs have a new version of DTD in the works, and you can follow their work on their new blog.






My name is David Scott, not David Litsky, grrrrr
Desktop Tower Defense is incredibly addictive and I don’t really understand why, It might be because it is a simple yet very challenging game with cool sound effects, other than that I don’t get it.
wait its been like 2 hours since I played it last, I’m gonna go do that now.
@David: haha, sorry. I admit I didn’t do proper research, this was the name I’ve found somewhere (:
Anyway, it’s corrected now, and sorry for the inconvenience.
@Michael: if you need strategy tips, just ask. I have the perfect strategy, I was just lazy to push through those final couple of levels.
curse you for suggesting this!
I finally got to level 10 out of 100, still working on my maze placement