From a Flash game to a web startup

Well, when you think of it, creating a web startup these days has two requirements: a good idea and some coding knowledge. It’s no wonder, then, that Paul Preece, the creator of vastly popular web Flash-based game Desktop Tower Defense decided to quit his job and commit full-time to online games development. He’s working together with David Scott; the designer of FlashElementTD, which is yet another DTD-style game.

For a short history of DTD and the success of Paul Preece’s version of the game, read the great article at GigaOM. Suffice to say that Preece is earning a monthly $5000 just from the ads around the game, which is not bad concerning that it’s, for the most part, a passive income.

Why is this game so successful? Well, suffice to say that I’m afraid to click the link, because the grip it had on me for a couple of days was somewhere between I’ll-lose-my-job-if-I-don’t-stop-playing and Do-I-even-have-a-job-anymore?-do-I-even-care?. On the good side, I did come to level 80 in the 100 level challenge, which is when things become nightmarishly hard.

For now, the two freshly-baked entrepreneurs have a new version of DTD in the works, and you can follow their work on their new blog.

[via Kottke]



5 Responses to “From a Flash game to a web startup”


  1. 1 David Scott

    My name is David Scott, not David Litsky, grrrrr :)

  2. 2 Michael

    Desktop Tower Defense is incredibly addictive and I don’t really understand why, It might be because it is a simple yet very challenging game with cool sound effects, other than that I don’t get it.

    wait its been like 2 hours since I played it last, I’m gonna go do that now.

  3. 3 Stan Schroeder

    @David: haha, sorry. I admit I didn’t do proper research, this was the name I’ve found somewhere (:

    Anyway, it’s corrected now, and sorry for the inconvenience.

  4. 4 Stan Schroeder

    @Michael: if you need strategy tips, just ask. I have the perfect strategy, I was just lazy to push through those final couple of levels.

  5. 5 Michael St. Hilaire

    curse you for suggesting this!

    I finally got to level 10 out of 100, still working on my maze placement

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